What Katsuhiro Harada says, goes.
Tekken Tag Tournament 2 (TTT2) was released for Xbox 360 and PS3 on Sept. 11. The Wii U version will be available on the console's launch date (Nov. 18). While the game has gained positive feedback from critics and fans, there are still some holes to cover.
Besides the Ancient Ogre infinite, there are more issues at hand. Gamers are struggling to get in ranked matches. For some the game will struggle to find a match even though the online community is substantial. Another problem has to do with the game's difficulty offline.
TTT2's producer Harada addressed these topics on his Twitter account and assured fans that these would be fixed when the patch is released on Oct. 9.
"(In regards to online issues) One hundred percent guarantee (they will be fixed). We will change (the) difficulty (for the) next update (on) Oct. 9."
Fernando's POV: It's crucial to fix a game's online issues as quickly as possible and it looks like Namco Bandai is doing just that. As far as difficulty goes, A.I. has always been an issue with fighting games. The developers can almost never nail the difficulty down. If you play on "Very Easy," the game will go Dark Wesker on your ass as you progress. If you play it on "Medium," you smoke the CPU and get a double perfect. Huh?